Geometry3d.aip ›
hits = ray.intersect(sphere) if hits: print(f"Hit at: hits[0]") else: print("No intersection")
PlugIns/vectorialrendererplugin/aiserver/Illustrator/Additional/Plug-ins/ Critical Issues and Troubleshooting geometry3d.aip geometry3d.aip
tri = Triangle(Point(0,0,0), Point(1,0,0), Point(0,1,0)) hits = ray
temperature = mesh.get_attribute('temperature') # Shape: (N,) geometry3d.aip