As the player clears floors, they pass "Edicts" (laws) to customize the prison. These can either make the prison stricter to aid in combat or more lenient to explore specific adult themes.
Focus on Income-generating Edicts early on. You need money for weapon (Halberd) and armor upgrades. Avoid "Corruption" edicts if you are aiming for a high-stat, non-corruption run.
Upon her arrival, Karryn found the inmates bold and the guards demoralized. She didn't just manage from an office; she walked the tiers, her presence a constant reminder of the new regime. She implemented rigorous training for the staff and established a system of "Order and Submission," where every rule had a weight and every infraction a consequence.