This is the headline feature. In previous versions, Redshift felt like a "plugin." In 2024.2, Redshift is baked into the core material system. The standard material node is now a Redshift material. The viewport renderer uses Redshift for previews. This means at the highest level—no more guessing how emissive textures or subsurface scattering will look at final render.
: Improvements to the Ramp shader fix long-standing issues with stepped gradients, ensuring smoother color transitions in high-quality textures. maxon cinema 4d studio 20242 redshift 3524 high quality
sat open, a digital cathedral of nodes and polygons waiting for the breath of life. This is the headline feature