N64 Wasm ((full)) Here
/** * Triggers a download of the current emulator state. */ function downloadSaveState() try // 1. Call the C function to get size let sizePtr = Module._malloc(4); // Allocate space for size_t let bufferPtr = Module.ccall( 'emulator_get_snapshot_data', 'number', ['number'], [sizePtr] );
As he clicks "Play," the browser window expands, and the low-poly fields of Hyrule appear. For the first time in thirty years, the "Machine of the Year" is back, not as a dusty console, but as a flicker of immortal light in a sea of Wasm code. nbarkhina/N64Wasm: A web based N64 Emulator - GitHub n64 wasm
Emulating the N64 has historically been difficult due to its unique "plug-in" based architecture and complex anti-aliasing features. N64 Wasm simplifies this for the end user through several features: /** * Triggers a download of the current emulator state