These units offer incredible area-of-effect (AoE) damage. The Wind Walker is often preferred for sheer speed, while the Elf Sage tends to perform better at higher stages (usually around stage 14,000+). 2. Support Units: Speed and Utility
"It’s the Frontier," Kaelen said, his voice low. He was the team’s anchor—a former heavy infantryman whose armor was scarred from a dozen different campaigns. "It’s not supposed to be easy."
"Peachy," Jinx wheezed. "Just a light jog through a death trap."
The Hippogriff is the gold standard because of its "Legend of Ancient Forest" ability, which increases the chance to skip two stages at once.
If you are missing the top-tier units, use these rankings for substitutions: Physical Core Magical Core Hippogriff (with T2 Blunt artifact) High Fairy Mystic Archer / Elementalist Wind Walker / Elf Sage Astral Captain Royal Druid Hippogriff (without high level Blunt) Druid / Sword Dancer Key Strategy Tips
These units offer incredible area-of-effect (AoE) damage. The Wind Walker is often preferred for sheer speed, while the Elf Sage tends to perform better at higher stages (usually around stage 14,000+). 2. Support Units: Speed and Utility
"It’s the Frontier," Kaelen said, his voice low. He was the team’s anchor—a former heavy infantryman whose armor was scarred from a dozen different campaigns. "It’s not supposed to be easy." endless+frontier+elf+team
"Peachy," Jinx wheezed. "Just a light jog through a death trap." These units offer incredible area-of-effect (AoE) damage
The Hippogriff is the gold standard because of its "Legend of Ancient Forest" ability, which increases the chance to skip two stages at once. Support Units: Speed and Utility "It’s the Frontier,"
If you are missing the top-tier units, use these rankings for substitutions: Physical Core Magical Core Hippogriff (with T2 Blunt artifact) High Fairy Mystic Archer / Elementalist Wind Walker / Elf Sage Astral Captain Royal Druid Hippogriff (without high level Blunt) Druid / Sword Dancer Key Strategy Tips