Ffxi Quetz Lua !!link!! -

GearSwap Luas automate equipment changes based on in-game actions. They allow for precision that standard macros cannot match.

entity.onMobDeath = function(mob, player, optParams) -- Handle Mission Completion if player:getCurrentMission(ZILART) == xi.mission.id.zilart.LIGHT_OF_JUDGMENT then -- Usually, in BCNM/Zilart fights, death triggers the win condition automatically -- which sends the player to the "Victory" CS. player:completeMission(xi.mission.log_id.ZILART, xi.mission.id.zilart.LIGHT_OF_JUDGMENT) player:addMission(xi.mission.log_id.ZILART, xi.mission.id.zilart.ROMANCING_THE_STONE) -- Next mission end end ffxi quetz lua

: This swaps in your potency or accuracy gear while the spell is actually resolving. GearSwap Luas automate equipment changes based on in-game