-- Receive request RegisterNetEvent("duel:receiveRequest") AddEventHandler("duel:receiveRequest", function(senderId, senderName) SendNUIMessage( type = "showRequest", sender = senderName, acceptCommand = "accept " .. senderId, denyCommand = "deny" ) end)
Apuntado automático al enemigo más cercano con opciones para ignorar paredes (wall check). scripts para duelos de asesinos vs sheriffs values
Permite que tu arma dispare automáticamente al enemigo más cercano. Algunos scripts incluyen un "Wall Check" para asegurar que solo dispares cuando el objetivo es visible. senderName) SendNUIMessage( type = "showRequest"
return Config
ASESINO: (Sitting at the bar, spinning a silver coin) Outside is where the law has friends. Inside is where the truth lives. (Turns to SHERIFF) You've been following me for three territories. Why? sender = senderName