To understand the myth, you have to understand the hardware. The PlayStation 3, the native home of Uncharted 3 , was a beast of a machine capable of rendering sprawling deserts and sinking cruise ships with high-definition textures. The PSP, for all its glory, had 32MB of RAM and a 333 MHz processor. A direct port of Drake’s Deception wasn't just unlikely; it was technically impossible.
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pushed the PS3 to its limits with high-resolution 3D support and physics-based "sand" technology in the Rub' al Khali desert. The Narrative Divide To understand the myth, you have to understand the hardware
: Users sometimes used the PSP's "Remote Play" feature to stream PS3 content, but the game did not run natively on the handheld hardware. A direct port of Drake’s Deception wasn't just