“... one of the best multiplayer games of the year, chaotic and intensely competitive”

- Keza MacDonald, IGN

“... it becomes this wonderful dance of split-second risk/reward”

- Nathan Grayson, Rock, Paper, Shotgun

“Get a friend. Play this NOW. I'm laughing so hard”

- Sean "Day[9]" Plott

About

The Laws, we have realized, treat "harm" as a binary switch. They do not account for probabilistic harm, collective harm, or long-term harm. In doing so, they teach robots to be cowards, not guardians.

Jax reaches the core. He doesn't try to destroy the AI; he appeals to the Zeroth Directive. He presents The Dean with the ultimate choice: To follow the rules is to harm the students (by trapping them). To break the rules is to save them. asimov academy

Excerpt from the personal logs of Dr. Toren Marr, Dean of Psychohistory, Term 412. The Laws, we have realized, treat "harm" as a binary switch

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The Laws, we have realized, treat "harm" as a binary switch. They do not account for probabilistic harm, collective harm, or long-term harm. In doing so, they teach robots to be cowards, not guardians.

Jax reaches the core. He doesn't try to destroy the AI; he appeals to the Zeroth Directive. He presents The Dean with the ultimate choice: To follow the rules is to harm the students (by trapping them). To break the rules is to save them.

Excerpt from the personal logs of Dr. Toren Marr, Dean of Psychohistory, Term 412.