Need help configuring GSdx 11 for a specific game? Check the PCSX2 Wiki for game-specific plugin fixes.
: Utilizing the Microsoft DirectX 11 API , this renderer is known for its efficiency on older Windows systems and mid-range GPUs.
The is the primary graphics renderer for PCSX2 , the leading PlayStation 2 emulator. It is responsible for converting the PS2's graphical data into images your PC can display, acting as the bridge between the original hardware code and your modern GPU. Core Functions of GSdx
The PS2’s GS has a unique "page-based" texture cache and a weird pixel format (PSMCT32, PSMCT16, etc.). Early DX9 plugins had to do CPU-based swizzling (rearranging pixel data) before uploading to VRAM.
This article explores what the GSdx 11 plugin is, why you should use it, and how to configure it for optimal performance.