Sgs Save Editor [better]

If a dedicated save editor isn't available for your game, you can edit manually. Here's a quick guide:

) uses the SGS Edit tool. However, this tool is mainly for scenario creation instead of in-game save editing. sgs save editor

def backup(path): bak = path + '.bak' shutil.copy2(path, bak) return bak If a dedicated save editor isn't available for

If you have a .sgs file and aren't sure how to open it: sgs save editor

, the save files end in .sgs and are plain text. This makes them easy to edit without a special "editor" program. How to Edit:

The original SGS editor hasn't been updated in years. Look for community forks (e.g., "SGS Save Editor Revived" or "RogueLibs compatible version"). Ensure the release date is within the last 12 months.