Vendor drivers (Qualcomm Adreno, ARM Mali, Imagination PowerVR) have differing conformance:
The defining difference between ES 3.0 and 3.1 is the introduction of . opengl es 31 android top
Calculating the movement of thousands of particles or cloth physics. Vendor drivers (Qualcomm Adreno
Use glTexStorage3D (another ES 3.1 feature) for immutable textures. It informs the driver of exact memory requirements upfront, eliminating reallocation stalls. eliminating reallocation stalls.