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Cm 03 04 Diablo Tactic Team Instructions

| Instruction | Setting | Why | |-------------|---------|-----| | | Attacking | Overloads the opposition box; the Diablo (AM C) needs forward runners. | | Passing | Short | Maintains possession and triggers the “ghost run” of the Diablo. | | Tackling | Normal / Hard | Hard can work, but Normal is safer to avoid red cards. | | Pressing | Yes (On) | Forces turnovers high up the pitch. | | Offside Trap | No | The tactic relies on individual movement, not a high line. | | Counter Attack | Yes | Essential. The Diablo’s magic happens on quick transitions. | | Men Behind Ball | No | Contradicts the attacking, pressing philosophy. |

For more detailed guides on attributes and personnel, you can check community resources like GameFAQs Tactical Guide Sports Interactive Community Forums specific players

Set to "Forward Runs" to provide the only width in an incredibly narrow system.

The success of Diablo depends entirely on the assigned to the central players: