Morph Target Animation New _hot_ Direct
Unlike skeletal animation, which uses a "bone" structure to move a mesh, morphing works by storing different versions of the same mesh and interpolating between them using "blending weights". How it Works Base Mesh:
By calculating these "mush" offsets on the GPU, developers can achieve cinematic quality in gameplay without massive file sizes. 3. Machine Learning (ML) Deformers In the past year, ML Deformers morph target animation new